Profile

Website: wanxiangqin.github.io · Email: msxy20230097@ylu.edu.cn

Wanxiang Qin is currently a full-time faculty member at the School of Arts and Design, Yulin Normal University.

Education

Research Fields

computer vision , 3D gaussian splatting, Unreal Engine rendering pipeline and related fields.

Publications

Work Experience

3DGS Display(ThreeJS · Gaussian Splatting)

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Instructions

This display is built upon the ThreeJS and GaussianSplats3D libraries, directly reading `.ply/.splat/.ksplat` files for Gaussian point rendering, and offering interactive viewing. If manual data construction is required, refer to the JSON example (optional):

{
  "gaussians": [
    { "position": [x, y, z], "color": [r, g, b], "scale": s, "sigma": [sx, sy], "rot": r },
    { "position": [x, y, z], "color": [r, g, b], "scale": s }
  ]
}

The color range is 0–1, and the scale is the basic size of the particles; optional `sigma=[sx,sy]` and `rot` (radians) are used for anisotropic ellipses and rotations. In production environments, it is recommended to use `.ksplat` for better loading and rendering performance.

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